PROJECT TYPE
Self-directed
TOOLS
Arduino
Adobe Illustrator
Adobe Premiere Pro
DURATION
9 months
01
The Problem
There's a common misconception that painting is only for those who are technically trained - that unless you “know how to paint,” you shouldn't even try.
But that couldn't be further from the truth.
02
The Opportunity
Each tool in the kit is designed to evoke emotion by emphasizing the tactile experience of painting. By focusing on the act of using the tools, the kit encourages deeper engagement with the process itself.
In doing so, the experience becomes more important than the outcome, shifting the focus from results to exploration.
03
Research
The EEP Kit began as a personal exploration of my relationship with painting - how I started, my process, how it made me feel, and ultimately, why I stopped.
This reflection led to a broader question:
Why do people paint?
To explore this question, I conducted interviews and protocol analysis sessions. These led me to the concept of flow state, a term coined by Hungarian-American psychologist Mihaly Csikszentmihalyi, describing a mental state of deep focus and immersion in an activity.
The Flow State
A mental state where a person is so immersed in an activity that time seems to disappear. A mental state where a person is so immersed in an activity that time seems to disappear.
As part of this exploration, a protocol analysis was conducted on me, documenting my thoughts and emotions while painting (figure 1). This process revealed that the sensory aspects - texture, sound, and physical movement - were more engaging than the act of producing a final artwork itself.
Figure 1 : Protocol Analysis on myself
Context Report
As part of this project, I wrote a report detailing my initial research and early experiments, which formed the basis of the entire project. You can red my full report here.
Art Therapy Session
My research led me into the world of art therapy, a field I was previously unfamiliar with. To deepen my understanding, I enrolled in art therapy classes, attended seminars (figure 2), and explored its connections to psychotherapy and mental well-being.
Figure 2 : Goldsmiths' (MA) Art Psychotherapy Taster Evenings
04
Prototyping
Building on my research insights, I began prototyping painting tools designed to engage the senses and create a more immersive experience (figure 3). My experiments included:
• Brushes made from various materials to produce unique sounds and textures
• Alternative tools that encouraged unconventional movements and interactions
Figure 3 : First set of painting tools
First experiment
My primary subject was Carlotta Montella, who experiences occasional panic attacks and uses painting as a form of self-soothing. Without any formal art training, she found peace in painting freely.
I observed her interactions with the prototype tools, noting how various textures and sounds influenced her emotions (figure 4). Through one-on-one discussions and careful observation, I gained valuable insights into how sensory elements can deepen emotional engagement in painting.
Figure 4 : Carlotta testing the tools
Refining Prototypes & Additional Experiments
To further develop the project, I reached out to Dannie Panzid, a certified art psychotherapist based in the UK, who became a mentor and consultant throughout the process.
With her guidance - and building on insights from my initial experiments with Carlotta - I designed a new set of experiments using expanded tools. This included creating finger brushes (figure 5), painting blindfolded (figure 6), painting with enhanced brush sounds (figure 7), all while connecting Carlotta to a heart rate sensor to track her heartbeat while painting.
05
Final Designs
Testing Video




















